Otts Family – Eddie 01

Rules | Eddie 02

Welcome to the insanity that is my starting of a new challenge. So with starting an Alphabetcy ISBI, I needed a founder, of course. So let me introduce Eddie Otts.

Eddie is a Family Oriented, Romantic, Cheerful sim who has an aspiration of Soulmate. That means he also is Alluring. I decided he would become a freelancer in digital painting so he could earn some money. We start him out in this nice little house, which I edited a fair amount.

With our torchholder established in a house it’s time to head out to find ourselves a spouse if at all possible. He also buys himself a digital painting tablet, of course, and take a job, which requires looking at reference material. So our first stop is a little area that has shops and a library.

The first woman we meet is already an adult and not likely a prospect for us. Still we chat with her for a bit, and have a nice conversation.

There were basically no young adult females at the cafe today, so Eddie heads out to start working on his painting skill already.

He traveled to the library next and there were two young adult women there. One of them might make for a good spouse, but both left before he was able to get a long conversation in.

A little while after she left, however, Julia Wright came back and Eddie was able to talk to her some more. They started hanging out and headed to the cafe for a drink and a snack. There they made a good connection.

Now, for Eddie, he needed to date someone and have a girlfriend. Julia is getting close to being able to be asked to be his girlfriend, but for the day it’s time to go home and to bed.

The next morning Eddie made me a little nervous by starting to cook some food. He has no skills, and we are really not wanting a fire already, but luckily he was able to get through without any issues.

After getting some food it was time to Eddie to see if Julia wanted to go out on a date. So he checked with her and she said yet. They headed out to a park that was very pretty and had a nice little building they could sit down and talk in.

The date went well, with snuggling, flirting, and making their way through the date steps. It turned out to be a gold level date and they had a wonderful time.

Then, their relationship was progressing so well, Eddie took his chance….

We finally saw the option to ask Julia to be our girlfriend and so Eddit gets up the guts to ask, and their faces are just too good to me.

Julia says yes, and Eddie now has a girlfriend. All he needs now is to have one more date in order to complete his first milestone. After the date was completed he went home and worked on some actual work

For dinner that evening we had Eddie make a salad, so we don’t have to worry about a fire for another night. I understand the stressfulness of these ISBI’s and cooking!

A little text message to Julia the next day made her reach out for another outing and we turned it into a date at another park. The date goes super well and we get a completed milestone for his Soulmate aspiration.

With the completion of the milestone the next milestone is to become an adult (already done) and to marry your best friend. So that means an engagement to happen.

It’s a yes!

Eddie, very quickly plans out a wedding party. He doesn’t want to let Julia get away!

Before they actually head to the wedding arch they become the best of friends and it is very exciting to start to their marriage. After getting a little food in them first they head off to the wedding arch. This is the same park where they had their first official date.

It’s a lovely ceremony and night for a wedding and the couple is very happy to have made it official. That also marks off a second milestone for Eddie! We discover that Julia’s aspiration is Renaissance Sim. To complete a milestone she needs Logic 3, which she already has, and to complete 3 books. She starts off as a student in Britechester, which I doubt she will continue, but she is Outgoing, Perfectionist, and Ambitious. She is also a Quick Learner.

Late that night, after the party has wound down and the guests are all gone, Julia settles into her new home with Eddie, and they have a fun start to their marriage.

That is where I am going to call this first update quits. Our torchholder, Eddie, has found love and started his life with his new NTH bride, who I have to remember not to control. I hope you enjoyed the update so far, and I will hopefully be back with more soon.


Score:

Self Wetting (-5) : 0 (0)
Pass Out (-5) : 0 (0)
Failing School (-5) : 0 (0)
Accidental Deaths (-10) : 0 (0)
Fires (-10) : -0 (0)
Social Worker Visit (-15) : 0 (0)
Negative Traits Earned (-5): 0 (0)

Single Birth (+5) : 0 (0)
Twins (+10) : 0 (0)
Triplets (+15) : 0 (0)
Any sim in the house completing Any Aspiration Milestones (Child/Adult) (+5) : 2 (+10)
Any sim in the household completing Aspirations (+10) : 0 (0)
Skills maxed by NTH family members (+10) : 0 (0)
NTH children earning an A in school (+5) : 0 (0)
NTH sims reaching the top of a career (+10) : 0 (0)
Positive Traits Earned (+5): 0 (0)
NTH Toddler Skills Maxed (+5): 0 (0)
NTH Toddler Becoming Top-Notch (+5): 0 (0)
NTH Toddler Becoming Happy Toddler (+10): 0 (0)
Randomizing every trait and aspiration for an entire generation (+10) : 0 (0)
Not using spares’ Satisfaction Reward points for an entire generation (+10) : 0 (0)
Every 100,000 simoleons earned (+20) : 0 (0)
Immortalizing the Torch-Holder (+5) : 0 (0)

Total: 10

Rules | Eddie 02


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