EPIC Tripp: It’s Just Business – 6.02

Post 6.01 | Rules | Family Tree | Post 6.03

Welcome back to a new update for this EPIC Tripp. If you are around the US and celebrating, Happy Thanksgiving to you. If you aren’t in the US then I still hope it’s a good day for you all. All right, let’s take a quick reminder at our goals for this generation.

Generation 6b – It’s Just Business

  • Heir(ess) must join Business or Political career. Spouse may enter the job the heir does not choose, or any previously unlocked position.
  • Once heir reaches level 10 of chosen career, computers, tablets, and video game consoles are able to be purchased and used.

So far Bonnie hasn’t joined the business career, having spent her first little bit as a YA going through the jungle and being on the look out for a sim somewhere to perhaps marry.

We start off with Bonnie visiting the bar.

Bonnie: ….well I guess blondes probably do have more fun.

She is not the nicest sim all the time and a bit oblivious to when someone is feeling a little down.

Back at home Bonnie gets herself a job in the business world and needs to study up on some logic, so Miranda helps her out.

Bonnie: Now if I am looking at this right……..REMINGTON NO!!

Miranda: What???? What’s he doing?

Bonnie: *quickly switches pieces* oh, nvm, that’s his scratching post

That’s right, this little fluff ball doesn’t do anything wrong, do you little Remington. You are just too cute little cat!

Anyway, back to the people of this household. Miranda is a bit stuck in her magic right now, so she starts working on practicing more. She also has decided on a new familiar, not that she still doesn’t have the owl, but a voodoo doll really seems to fit her better.

Once Abby gets home from work, the two of them watch a movie “together.” I’m not sure they could really be farther apart in this room. It’s pretty funny to me that this is how they watch the movie. You know there are 3 couches right in front of you right?

Miranda: You are not like the main character Abbs.

Abby: Well he was a boss just like me.

Miranda: Yes, but that’s where it ended. He was a guy for one, and evil. I’m more like him then you.

Yes eventually they do sit down to discuss the movie.

Thanks Ferdinando. At least we don’t have any toddlers or children to cry over the loss here. Still, it does get annoying to have to fix everything all the time. Oh well, so be it.

Bonnie, while getting through her morning chores, spends some time with Cornelius. He’s a very well behaved cow plant overall and loves pets from Bonnie. Not that that would save her if she ever tried to eat his cake.

After giving Cornelius, and the bees, some love for the morning Bonnie heads out to her first day at work. She looks quite nice in her work outfit, even if it doesn’t totally suit her all that well.

Bonnie: It’s constricting.

I figured that was the case. You like to be a lot more free.

While at work, Bonnie got a choice to hide paperwork showing people at the top were getting money funneled to them. Of course she decided to hide it, she wants to be one of those people some day. Plus, her mom’s organization might be behind part of that money.

We have a bit of a glitched bee hive that I end up having to reset. They were stuck in ‘enraged’ status, no matter how much we paid attention to them, and they didn’t get the option to treat for mites. Abby and Miranda take care of gathering wax and honey from the bees and selling off excess plants while Bonnie is at work.

There are a lot of hours before Abby heads to work and Bonnie comes home so these two head off to try and find us some more collectables. Miranda heads into the telescope to search the stars, and Abby heads off into space…..on her own search of the stars.

Bonnie is evil, but has a soft spot, it seems, for all things that aren’t people. Cornelius, the bees, and Remington is no exception. He was feeling lonely having been alone with Abby and Miranda doing their searches for the day.

After a very long day at work, Bonnie gets dolled up and heads out to the roof top lounge hoping to run into some fun young adults, instead there are a lot of elders around and a smattering of adults. No one really interests Bonnie so she finishes up her pretzel and goes home.

Bonnie decided she needs a little extra room in that work uniform and hops on the treadmill for a good run before work the next day. Miranda comes up to chat with her about making her a potion or a spell that would probably do the trick.

Later that evening Patchy is out and Frank comes over to visit. It’s Abby’s birthday tonight and we are going to throw a big party to celebrate. After Bonnie gets home from work we will start the party.

Bonnie comes home with a promotion this day! Way to go Bonnie! She is already an Assistant Manager, which brings her near halfway through. The next promotion is the halfway mark.

The party for Abby is a lot of fun and there are a lot of people there. We brought the honey cake the family made earlier with us and Abby is able to blow out the candles. Belle was even there to perform some entertainment.

Two sweet things happened during the party. Bonnie got to know her potential husband some more. He is cheerful, lazy, and a bro. She met a couple of other guys as well, but these two have a really high relationship already. Then Abby and Frank share some time together as well.

As the party begins to wrap up for the night Bonnie stays at the bar for a little bit longer and is greeted, in what is becoming a tradition of my ghosts, by nearly every ghost in the family coming to the bar. Bonnie is able to greet each one and then heads home.

It was a successful party and Bonnie has gotten a good start into the world of business and has found who she is likely to choose to share the rest of this challenge with. I’m excited to see how Bonnie does for the rest of the time, but for now we are going to wrap up this challenge. Just for fun here are a couple random pictures.

Belle somehow manages to make a snow angle in the bar itself. Maybe it’s ghost snow? It was rather funny to just watch her fall to the floor and then be in snow.

I played around with platforms a bit and gave the family a sunk in living room. There are still no walls, but it offers a nice separation from the other room. I really do like the platforms, even if they are a little finicky so far. All right, see you all next time.

Post 6.01 | Rules | Family Tree | Post 6.03

EPIC Tripp: It’s Just Business – 6.01

Wrap | Rules | Family Tree | Post 6.02

Hello, and it is so good to be back to the EPIC Tripp again. I know it has been far too long since I was able to update this, and it’s good to be back. Last time we wrapped up the end of generation 5 and we are heading into generation 6. Let’s take a look at the goals for this generation.

Generation 6b – It’s Just Business

  • Heir(ess) must join Business or Political career. Spouse may enter the job the heir does not choose, or any previously unlocked position.
  • Once heir reaches level 10 of chosen career, computers, tablets, and video game consoles are able to be purchased and used.

These goals seem pretty simple compared to the last one with the choices we had to make, and I think Bonnie is going to end up going into Business. I had considered if I was going to have her get married or not, but I think I probably will. I have some plans for the end of this challenge, but we have a few generations to go first.

So the first thing that happens as soon as we enter the lot is Miranda heads out to the glowing lights. She takes a ride on the spaceship and is brought back later. We don’t have any ability for females to get pregnant by aliens in this challenge, so there was no fear there.

She had her familiar with her, but apparently they don’t get to go on the spaceships. Her familiar looks so confused as to why all that is left are are glowing lights. He patiently waits for her in that exact spot until she returns.

Abby heads out with Lindsay and Lara’s ghosts to play around on the water slide. All three of these ladies are getting pretty good and enjoy doing “tricks” down the slide. It’s funny to watch the criminal boss enjoying trick sliding down a water slide, but each to their own.

Remington is still around and a very pretty cat. Abby takes time to pamper the sweet cat with a good brushing. He is actually rather pampered overall, but sometimes they get busy and forget to spend enough time with him.

While Bonnie needs to get into business at some point, her aspiration is about having a jungle adventure, so we start off by taking her to the jungle. Might as well get her through her aspiration first, or at least the parts that require her to travel. So out she goes and we start by excavating dirt piles around town.

She completes a level of her aspiration pretty quickly. We are also on a bit of a spouse hunt. So far, no one has caught our eyes, but we are looking. Since Miranda came from Selvadorada I thought Bonnie might find someone here.

Back at home it was Harvestfest and so Abby and Miranda are spending some time together, and checking off traditions. They haven’t ever been super lovey with each other, and they have a marriage more of convenience than passionate love, but they love each other in their own ways and holidays are a good time to spend time together and connect a little more.

The cat also gets some special treatment for the holiday.

Abby: Whose a good little cat??? Yeah, whose a good boy?

Remington: Meow, meeerow

Abby: Yes, that’s right, it’s you. You are the sweet little cat, my good little boy.

Back in the jungle it’s still HarvestFest and Bonnie takes care of the gnomes that pop up around her rental home. It doesn’t take her very long and then it’s time to head out to the jungle again.

Bonnie cuts through the forest making her way to the temple, and uses every trick she has at her disposal to gather any treasures she can. The bees were particularly irritating during this trip, but luckily we had plenty of flowers.

When Bonnie made it to the temple she started to pass through all the different tests. She doesn’t have all of the skills needed, but she has enough to normally get it knocked down to the right device, and only a couple of options to try.

After getting all the way through the temple Bonnie heads back to town to grab some food. Still no potential spouses have been found, so we might not be finding a spouse for her here in Selvadorada. With this all taken care of Bonnie can finish most of the rest of her aspiration from home, and maybe we’ll find a spouse in the new Mt. Komorebi.

She did manage to pick up a blessing while out in the jungle, and so when she gets home she gets to sleep soundly and happily in her bed. With her aspiration almost completed now it’s time to focus on spouse hunting and getting through business. Her connections to the criminal underworld will likely be helpful there.

Abby’s mom and grandfather are out haunting again tonight. Lara has been quite active lately and while I am tired to fixing sinks and tubs nearly ever day it is nice to see them so often again. Plus, they aren’t always breaking things, they can be very helpful as well.

Belle comes out a bit later as well and heads straight to the violin of course. Her son-in-law Ferdinando watches her play. I’m with you Ferdinando, I could watch her play for hours. I’ve seen other sims play the violin and they have similar movements, but there is something special to me about watching Belle.

With Bonnie returned, everything starts to get back to normal with the family. Bonnie begins her bonding and taking care of the bees, while Miranda and Abby help with the garden itself. Cornelius is still back there and as healthy as ever. He is the most well cared for cowplant I think I’ve ever had.

Once all the chores are through Bonnie heads out to multiple locations spouse hunting. This sim is the most likely candidate at the moment. He’s a young adult and I don’t remember his name at the moment, but he was protesting at the location Bonnie was visiting. He may be too good for Bonnie, seeing as how she is evil, but we will see. I want to take them to Mt. Komorebi at some point soon, they certainly have the money, but that will be next update.

I know this update is a little bit shorter, but we are getting back into the swing of this blog, and there are many updates getting scheduled to come your way, so please check back soon. Next time we will see Bonnie start through her business career trek, probably vacation in the new pack, and hopefully find a husband. See you next time!

Wrap | Rules | Family Tree | Post 6.02

EPIC Tripp: Crossroads Wrap

Post 5.11 | Rules | Family Tree | Post 6.01

Somehow it’s already time for another wrap up! Can you believe it? I certainly can’t, but it has been a fun ride so far. We are now 1/2 way through this challenge, which is pretty cool to me. I feel like I can actually see the end of this challenge already.

Abby took the criminal track this generation, sending us down path “B” for the rest of the challenge until we take it full circle later. I’m excited to see how this works as we continue on. Abby did complete her career and Miranda took the actress route and got to level 10 herself.

So much has been completed this round and we have plenty more to look forward to, so let’s take a look at both and take a look forward for where the family goes from here.

Generation 5 – Crossroads: Criminal vs Law Enforcement

  • Heir(ess) has a choice between the Criminal or Secret agent career.
  • Spouse can ONLY choose one of the previously unlocked careers.
  • If heir(ess) chooses the Criminal career track
    • Every child born afterwards will need to be given the Evil trait, until a future heir(ess) (generation 9) reaches the top of the secret agent career.
    • Once heir reaches top of criminal track, couples can have as many children as they want, because they’re used to breaking the law anyway.
    • Proceed to Generation 6-b
  • If heir(ess) chooses the Secret Agent track
    • Every child born afterwards will need to be given the Self-Assured trait, until a future heir(ess) (generation 9) reaches the top of the criminal.
    • Secret agent track allows sims to purchase and use tablets.
    • Proceed to generation 6-a
  • IF HEIR(ESS) CHOOSES DETECTIVE: Detectives can choose to have high morals, which would conform with track A, or they can choose the more under-handed road, which would designate them onto track B. Less ethical detectives (the B track) are those who bribe or beat up sims for information, rather than befriending them. They steal objects from others and claim them as “evidence,” and blackmail other sims.
    • Performing any of these actions forces the challenge onto the B track.
    • Avoiding these and taking the high road allows the challenge to enter track A.
  • Whichever kind of detective the heir(ess) decides to be has an effect on what kind of job his/her spouse must take.
    • Moral detectives cannot have criminal spouses.
    • Underhanded detectives cannot have law enforcement spouses.

Once again there were no mini challenges this generation as it depended on which path the generation chose to go. Obviously we chose the criminal career and reached the top of it which unlocked multiple kids.

We also continue to have a lot of mini-challenges, so let’s take a look at the ones chosen and still going for this entire challenge:

Selected Mini-Challenges

Roll the Dice: Give yourself 5 extra points if you randomize traits of all children for the whole challenge (minus the required traits following the crossroads). You can still do this mini-challenge if you choose to have a passed-down family trait, as long as you roll for all the rest of the traits besides the family trait.

“Every family has one…”: This mini challenge is in addition to the Roll the Dice challenge. Give yourself 1 point for each sim who rolls the Erratic trait.

“No well-behaved woman ever made history.”: Can you make your challenge into a Matriarchy? Must use strawberries to try and give birth to girls so each generation can have an heiress. The use of mods to tamper with gender does not count! 10 points

Gnome Mania: Give yourself one point for each gnome on the family lot by the end of the challenge. Additionally, give yourself one point for each TYPE of gnome the family has collected. These are the gnomes you will receive during HarvestFest so do not cancel the holiday!

Hoarder: An extra 10 points for each completed collection the family has ON the lot at the end of the challenge.

Creature Comforts: 3 points for each type of creature which joins your family’s household at any point in the challenge (Ghost, Vampire, Alien).

DIY: No handyman may be called at any time during the challenge; all broken appliances, plumbing, and electronics must be fixed by someone in the household. No maid or butler may be hired. Nannies are not allowed, but daycare is – you have to work, after all. 5 points

Love the One You’re With: 5 points if all spouses are found within the town and not created for the heir(ess) in CAS.

So far we are still rolling for the traits (minus the required one), and we haven’t had any erratic sims yet. We almost lost the matriarchy this generation but we have managed to preserve it, we are still collecting gnomes and finishing collections, and we are slowly working on gathering creatures. No handymen have been called, and Miranda was found in the hood so the mini challenges are all still going.

So let’s take a quick peek at what we have to do this next generation before I get to the points. These will be the goals for Bonnie.

Generation 6b – It’s Just Business

  • Heir(ess) must join Business or Political career. Spouse may enter the job the heir does not choose, or any previously unlocked position.
  • Once heir reaches level 10 of chosen career, computers, tablets, and video game consoles are able to be purchased and used.

So Bonnie has very limited things she has to do. She will be going into either Business or Political, either one I feel like Abby could continue to pull strings for with her criminal connections. At the end of this career choice we will finally have computers and video games, which should be a ton of fun. I’m excited to get started on this generation.

POINTS (SO FAR):

-5 for each restriction broken (-15 total) – I totally did this twice with the rooms, and then realized I had broken it once at the very beginning with food, nothing else so far.

1 point per $100,000 the family has accrued (+61 total) The family currently has just over 6.1 million points so far.

1 point per each skill maxed per generation (by any family member) (+26 total) *I apparently missed a few points last round, so I have updated the lists now*
Gen 1:
– Kiana: 3 (Cooking, Flower Arranging, and Gardening)
– Johnny: 0
Gen 2:
– Belle: 4 (Cooking, Gardening, Piano, and Violin)
– Francis: 0
Gen 3:
– Lindsey: 4 (Archaeology, Cooking, Handiness, Selvadoradian Culture)
– Ferdinando: 2 (Painting, Gardening) *He also has Selvadoradian Culture, but it can only be counted once*
Gen 4:
– Lara: 7 (Archaeology, Cooking, Dancing, Fitness, Logic, Rocket Science, Selvadoradian Culture) *Also has Gardening, which Zygo has*
– Zygo: 1 (Gardening) *Also has Logic*
Gen 5:
– Abby: 4 (Cooking, Dancing, Gardening, Mischief)
– Miranda: 1 (Guitar)
– Frank: 0
Gen 6:
– Bonnie: 0 (Yet)

Toddler Skill Points (5 Max per toddler)
– Belle: +5 Points (1 for Happy Toddler, 4 for maxed skills)
– Lindsey: +5 Points (Top-Notch Toddler)
– Lara: +5 Points (Top-Notch Toddler)
– Abby: +5 Points (Top-Notch Toddler
– Frank: +5 Points (Top-Notch Toddler)
– Bonnie: +5 Points (Top-Notch Toddler)

Mini Challenges:
– Gen 1: No fridge +3 Points
– Gen 2: $1000 busking +3 Points
– Gen 3: Complete all totems +3 Points

Chosen Mini Challenges:
– Roll the Dice: +5 Points (if I keep to it)
– Every family has one: 0
– No well-behaved woman: +10 Points (if I keep to it)
– Gnome Mania (Types): +9 Points
– Gnome Mania (Total): +24 Points
– Hoarder: +90 Points (Geodes, Frogs, Insects, Eggs, Elements, Seashells, Microscope Prints, MySims, Omiscan Artifacts) *Almost through gardening, crystals, and metals*
– Creature Comforts: +3 Points (Spellcaster)
– DIY: +5 Points (if I keep to it)
– Love the One You’re With: +5 Points (if I keep to it)

Finishing the Challenge: 0

Total So Far: 262

We somewhere lost a gnome. Not sure how, but we are down to 9 types, so maybe I missed one in the HarvestFest. We are very close to finishing up 3 other collections as well. I did miss some completed skill somehow last time, but that is all up to day now. So we are growing the points quick, which is awesome. We’ll see how Bonnie does on adding any more points next time.

Post 5.11 | Rules | Family Tree | Post 6.01

EPIC Tripp: Crossroads – 5.11

Post 5.10 | Rules | Family Tree | Wrap 5

Hello again and welcome back to the Tripp’s. By the end of this update we are going to be at the wrap up point to this generation and ready to take on Generation 6. Hard to believe it’s go so quickly.

Generation 5 – Crossroads: Criminal vs Law Enforcement

  • Proceed to Generation 6-b

So all I really have left is to have Bonnie age up and then we will be heading down the B side path of this challenge. During the wrap up we will take a look at what that path will look like, but until then let’s take a look at what is happening now.

Bonnie takes some time to play with Remington. I love that she has a little fish laser pointer that she plays with. Remington is an adorable kitten and the family already is super attached on this little cat.

A quiet dinner, with everyone sitting next to each other, staring straight ahead. Gotta love how quiet this meal feels like it probably should be. Also, I guess Abby was distressed enough by whatever is happening that she eats spoiled food.

Bonnie!!! No!!!!

Bonnie: What? Cornelius and I are just playing together, relax. Sheesh.

It’s time for Miranda to head back to the magic realm and she is getting better at flying. She stops at the stores and find herself at almost another level up the magic ladder.

Part of Miranda’s current aspiration is to duel and win some duel’s against other magic users. While hanging out in the magic realm she gets these completed. Although she also ends up cursed at one point.

Back at home our little Remington is out in the sand. You can see how small he is based off the foot prints. He will be growing up to a full grown cat. Miranda and Remington have a rocky start, as she spends the entire first set of interactions, regardless of what I suggest she does, yelling at him.

Miranda continues to take her evil and meanness out on the pollutants of the island. She gets tired of having to clean up piles of trash on her land.

Remington soon wins Miranda over too, and she stops yelling at him, poor little kitten, and bonds. Maybe she just needed to get some of the meanness out before being able to enjoy Remington.

I adore the fact that Miranda can now read like this. She makes it up to the master level of magic, and is learning a lot of skills now. I would like to get Bonnie to be a spell caster as well, but we’ll see what happens.

This may look like Johnny is talking with the gnomes, but he’s actually talking to Remington. He was angry here, and I was worried he would also be mean to the kitten, but the kitten actually made him happy soon after this.

This picture is to show I have found all the different gardening items besides the plantsim fruit. That is the last one to find, and otherwise we have this entire collection. I am so happy to be almost done with this collection.

Remington then grows up into a lovely looking cat. It’s hard to believe he’s already a full grown, adult cat instead of a kitten, but he gets along great with all of the family now.

I learned that familiars can help bring Miranda back to life if she accidentally does something to kill herself. As I am focusing strongly on getting her through this aspiration and up the magic levels I figured it’s a good idea.

Abby spends some time petting Remington. He is actually a very spoiled kitty in this family. I’m hoping he will be around a long time. I do love watching the cats in this game, having my own in real life.

Miranda has bonded well with the bees and it’s time for Bonnie to take over more and more of the garden care. I am looking forward to unlocking the next things with Bonnie’s generation and I have plans for her.

Abby is trying to get more in shape. I’m not sure if I want to have her do more, although she is almost through her current aspiration. We just need to go make friends with the hermit in the woods.

And here is an exact reason why Miranda has an active familiar now. While this didn’t kill her, she did have a spell backfire and freeze her. It was kind of funny actually.

Abby: Oh yes, my fuzzy little Remington. You will serve Bonnie well.

Who you talking to Abby.

Abby: Oh just Remington here. He’s a good cat.

Yes, yes he is. He suits you, but I’ll make sure Bonnie takes good care of him too.

With that last look, it became time for Bonnie’s birthday. She blew out her candles and became a YA. It’s time to wrap up this current generation and move on to Gen 6. It’s been a wild ride this time, but also a TON of fun. hope you have enjoyed it as well.

That’s going to wrap up this update, which I know is a bit shorter, but the wrap up on the generation is next and that will hopefully fulfill your reading desires. Thanks for sticking with me.

Post 5.10 | Rules | Family Tree | Wrap 5

EPIC Tripp: Crossroads – 5.10

Post 5.09 | Rules | Family Tree | Post 5.11

It’s time again to visit with the Tripp’s and thanks for joining me! I’m excited to bring you this update, and with it we are nearing the end of this generation. So last time Bonnie grew up into a lovely teen, the family took a trip to Granite Falls, and Miranda topped the acting career.

Generation 5 – Crossroads: Criminal vs Law Enforcement

  • If heir(ess) chooses the Criminal career track
    • Every child born afterwards will need to be given the Evil trait, until a future heir(ess) (generation 9) reaches the top of the secret agent career.
    • Proceed to Generation 6-b

So Abby chose criminal, has topped criminal, and both her kids, Frank and Bonnie, have gotten Evil as a trait. That means we are only waiting for Bonnie to grow up to YA to move to the next generation. That won’t happen this update, but probably next update. So let’s get going.

With Bonnie’s archeology aspiration she works on uncovering more of the artifacts that Lindsey, and probably Lara, brought home in their respective jungle adventures. We will need to take some trips soon.

Frank comes over and hangs out and he helps Bonnie with her school project. She really only needs to get an A at this point and then I will probably send her out to the jungle to get work on her aspiration.

It’s Firework day, which is probably why Frank was over, and so the family is actually around late enough to set off fireworks together and I get to see what they look like.

Abby continues to slowly work on the sugar skulls. We only need 3 more to complete the collection, but sadly we aren’t having much luck in getting new ones. You would think with Abby’s pull and influence she might be able to get them to give her a new one, but alas.

The firepit that we started out with Kiana and Johnny with is still around, and is still occasionally used. Abby needed to grill up some beetles for her aspiration, but then can’t eat them because of the vegetarianism. So she puts them in the fridge and Bonnie makes herself a marshmallow before school.

Miranda is heading back to the magic realm and is getting better at the flying on things. The mop doesn’t try to shake her off or flatten her and she lands gracefully by the portal.

After some work Miranda is able to finally learn some practical magic to go along with her untamed magic and then heads off for more supplies. It’s slow going since I haven’t played this before and am not completely sure what I’m doing, but it’s been fun.

Bonnie is excited to be one badge away from Llamacorn Scout, all she needs is the get fit badge. That shouldn’t be too hard to get done here soon.

So off to the treadmill she heads. I am really proud of her make-over. She just feels to me like a girl who just threw her hair up in a clip and got into work out clothes to stay in shape. It’s not long before she gets her badge and she gets a job as a Retail Clerk.

Miranda practices her magic and one of the new spells she was able to learn is Repario. That means she is starting to go around repairing anything that is broken.

Bonnie returns from school with the A she needed. She has now completed all the things she needed to as an heir and we are just waiting for her birthday. I would like to send her to the jungle, but that won’t happen quite yet.

First we are sending Abby out to the forest. There she is finally able to complete the insect collection by catching the final insects she needs (and swiping the mantis from the lodge, although we did see one, just couldn’t reach it in time.) She also finds the last 3 forest plants, and is able to identify them.

While in the forest we get word that Frank got married. This is exciting as I was wondering if he would end up married or not.

Here we have displayed our completed insect collection. We haven’t received the plaque just yet, but I will probably hang it over by the frogs one which is just on the other side of the deck from these. I have just a few things left to find for 3 of the collections, so I’m very excited to have these done.

The pool is getting a fair amount of use at the moment. First Bonnie and then Abby head out for a swim. Bonnie also catches some rays in the late afternoon sun and becomes sun-kissed.

Miranda has gotten a new level of magic, and so she is able to read additional spell and potion books. She also got a magic package in the mail with some ingredients. I will need to send her to the magic realm again soon.

Before I do we have Miranda work a potion, which doesn’t go so well for her. It turns into a brown oozing sludge and makes her pass out. Luckily she is just fine.

Bonnie works on her boxing skills, you can see she has developed a bit of a pooch she would like to get rid of. She doesn’t want to rely solely on her mothers influence to make it on her own. She knows a beautiful girl can get a lot of what she wants just by being beautiful and she intends to stay that way.

Frank called Bonnie and asked if she wanted to join him at a club. She said yes, and when we got there we discovered nearly every one of their ancestors was there. Bonnie was able to meet Kiana and Johnny, Francis (Belle was the only one not in attendance, but Bonnie has met her before), Lindsey and Ferdinando, and Lara and Zygo (who were both gone before she was born.)

Back at home, Bonnie starts the process of bonding with the bees. She’s going to need to be bonded with them some so she can go about taking care of the garden. Our final forest plants are planted, and it leaves us with 2 plants left. The UFO plant and then the forbidden fruit, which we need to finish the magic tree first.

Frank is back visiting and hanging out while Bonnie works on some homework. She has the A, but she has multiple days before she grows up still and we don’t want to drop back down. Abby helps her with the homework.

The romance festival is around again and I send the whole family there. Frank’s wife meets him there, and this gives you a decent look at Selena. She’s cute. Bonnie takes a little time to talk with her.

Bonnie and Abby spar together with the sparring buddy, which is such a weird little machine…… still, it’s good they are both still trying to be healthy.

Miranda continues to study her magic tomes. She will randomly stop to laugh an evil laugh between pages.

Miranda: With this tome I will be able to make anyone fall in love with me.

Miranda, you already have Abby

Miranda: And?

Um….you actually love her, and she made you the star she said she would.

Miranda: Yes, I didn’t say I would fall in love with them, but that I could make people fall in love with me. I could make myself a star now.

But you are already a star.

Miranda: Bonnie then, I could make Bonnie a star.

That isn’t what Bonnie is destined for. Although I’m sure you could help her with her path as well.

I said a couple of entries go I was thinking it was time to get Abby a cat, and right towards the end of my play session I realized I still hadn’t done that. So the family starts the process of adopting a cat.

This adorable little fuzz ball, who is just too cute for words, is named Remington. He is a friendly kitten who is frisky and clever. I think he is going to be a great addition to this family.

Remington is named for the Remington shotgun favored by Bonnie during her crime spree with Clyde Barrow.

Remington is already fitting in so nicely and is such a good cat. I’m excited to see what sorts of shenanigans he is going to get up to with this family. This feels like the perfect place to wrap up this update. Next time we should see Bonnie grow up and take over for the next generation, and we will see if we can complete any more collections. Thanks for spending time with me at the Tripp’s!

Post 5.09 | Rules | Family Tree | Post 5.11

EPIC Tripp: Crossroads – 5.09

Post 5.08 | Rules | Family Tree | Post 5.10

Hello and welcome back once more to the Tripp’s. This generation feels like it’s taking a bit since we had Bonnie later in the generation. Hopefully, though, this time will mean that we have some additional success with everyone.

Generation 5 – Crossroads: Criminal vs Law Enforcement

  • If heir(ess) chooses the Criminal career track
    • Every child born afterwards will need to be given the Evil trait, until a future heir(ess) (generation 9) reaches the top of the secret agent career.
    • Proceed to Generation 6-b

So we finished the criminal career with Abby and are just waiting for Bonnie to grow up to a YA. Last time we saw her become a child, Miranda worked on becoming a spell caster and worked on her career some more. So let’s jump right in.

So we get to start by wishing you all a happy WinterFest. Our “Father Winter” is quite the combo of beach attire and hair colors. The family invited Frank to spend the day with them, because I felt bad we forgot him at HarvestFest, and they family had a nice day.

Miranda spied some fish poachers and went out to cause them great despair. She doesn’t know many spells yet, but she uses this one to great effect.

Abby and Miranda have an unconventional relationship. This does not mean, however, that there isn’t also love.

Little Bonnie is working her way through her aspiration and also trying to work some other skills as well for her scouting badges. The monkey bars provides a lot of fun for her, especially when she is feeling energetic.

Miranda might be level 10 in guitar already, but that doesn’t stop her for picking it up once in awhile, or using it to help her practice singing.

Bonnie comes out of her room one morning and is going through a bear phase. More specifically she’s in a strawberry bear phase. The bear outfit always cracks me up a little bit.

Abby has her next part and this time she’s doing some romantic scenes. The hair is still red of course. Why none of these parts could use her own hair color I will never know. Still, things go well.

This is probably my favorite picture of this particular job. A kiss in the rain. Something I don’t think Miranda has ever done with Abby, even though Sulani does get rain, it’s usually thundering too.

That puts her up to superstar, so only one level to go. Abby must have gotten tired of hearing Miranda complain and really put her goons to work making sure the director’s are using Miranda.

We managed to finally complete the element’s collection during Miranda’s extraction of elements from one of the metals. That gives us another collection completed, and makes me very happy.

So here is our completed element board, and then the “extra” one that is sitting on the floor. It would be nice if they had made it so the element board would house this one too, but that’s ok.

Miranda takes her next job and this time it’s a very fancy affair. She is quite happy with this particular movie and is very happy to star in it. Her wife has made her the star she claimed she would. This movie gives Miranda her last career level.

Now that Miranda is finally done with her career I could consider having both Abby and Miranda quit their jobs. It’s not like we need the money, but for now we will focus on little Bonnie. She is working on her artistic scouting badge I believe.

Belle is out again and playing her sweet violin for us. You can’t see it, but Bonnie is on the piano playing with her, although one is certainly better than the other, but it’s sweet none the less.

Would you believe it’s already Bonnie’s birthday?? It feels like just yesterday that she was turning into a child and now she is ready to be a teen. She completed 2 aspirations as a child, so she has Mentally Gifted, and Creatively Gifted. She’s also a Griffon scout I believe, and should be able to finish the last badges quickly.

I really went back and forth on a look for Bonnie, but settled for this. She might be one of my prettiest sims ever. The picture on the right is her party outfit, which I’m actually quite proud of and hope to use sometime. Bonnie added Music Lover to her traits, which makes sense, and I rolled her aspiration and got Archeology Scholar….well that means more trips to the jungle, maybe we’ll find our last treasures.

Instead of the jungle, however, we send the family, including Frank, to Granite Falls. Abby needs plants to harvest so we take a family vacation. Miranda is here as well.

Before sending Abby off to the park we start Bonnie fishing and she starts catching things pretty quickly. Luckily this is a good spot for the Outdoor Adventure badge, so she is able to get that badge easily during this trip.

We decide to get the whole family involved with the fishing, but Miranda doesn’t do well having no fishing experience and wanders back in the house. Hoping we can catch some new fish here to add to our collection.

That night we make sure Abby relaxes a bit before her trek tomorrow. The fire in the cabin is quite cozy and Miranda even comes and snuggles with Abby for a little bit before bed.

Then, because Miranda and Abby are ‘Seldom Sleepy’ they go out and play horseshoes with Frank. Their relationship with him has fallen since I haven’t wanted to travel any time he’s asked because of Miranda’s career glitch.

The next morning mother and daughter share some breakfast and then it’s’ time for Abby to go plant picking. I realized somewhere in all of this she either used or lost the Elderberry she had and they aren’t out quite yet, so we will have to come back for those.

I apparently never took pictures of Abby collecting plants or insects, but after a long day of searching she happily snuggles with her wife by the fire. I decide to send the kids home after this night and keep Miranda and Abby here one more day.

Before heading home though, Bonnie finishes up her fishing badge with her brother. Frank heads home after fishing and say bye to his mom’s.

Bonnie decides to do her homework before heading home. The next day is Monday so it’s good she wants to be prepared. I want her to get an A as quickly as possible so she can use some vacation days to head to the jungle.

Both Miranda and Abby have met the hermit now, and collected everything from his gardens. We’ve gotten a couple extra insects this trip and that feels like a good place to leave this update. Next time we will probably see Bonnie grow up and take over for the next generation. Maybe Miranda and Abby will both make progress in their aspirations as well.

I hope you will join us then and I’m excited to be over half-way through this challenge. This is the farthest I’ve gotten in any sort of legacy challenge before so it’s very exciting to me.

Post 5.08 | Rules | Family Tree | Post 5.10

EPIC Tripp: Crossroads – 5.08

Post 5.07 | Rules | Family Tree | Post 5.09

We are back with the Tripp’s and while it’s been the same amount of time of you readers, for me it’s been awhile since I played this family, so it’s fun to have an update to write up for you. So last time Bonnie was born, grew into a toddler, Frank became a YA and moved out and the family worked on collections and their jobs.

Generation 5 – Crossroads: Criminal vs Law Enforcement

  • If heir(ess) chooses the Criminal career track
    • Every child born afterwards will need to be given the Evil trait, until a future heir(ess) (generation 9) reaches the top of the secret agent career.
    • Proceed to Generation 6-b

So there really isn’t anything left to do in this generation but to make sure Bonnie gets the evil trait and grows up. That means Abby and Miranda will probably be focusing on collections, aspirations, and getting Miranda further in her active career.

So we begin on a dark and stormy evening with Abby heading towards some swirling colors. What could be happening and why?

Why Abby is here with Miranda so that Miranda can work on become a spell castor. If you remember a couple of entries ago, Miranda finished up some aspirations and chose to go the spell casting route next.

After going on her required mote hunt she returns and is granted magic. She spends some time buying up things in the shops, like wands, books, and brooms (well a broom and a mop) and then heads home.

Back at home we find little Bonnie working on her toddler skills. She’s the matriarch now and must get all her skills in so she can be top notch.

Abby sits down to read her books. She can only learn 1 spell and 1 potion from what she bought as the other is too high a level for her still, but it’s a start

The family was getting enough money that we bought Abby a vault. We aren’t going to lock it, but it seems appropriate that she would have one. It’s already got lots of money and special items in it.

Cornelius is still alive and watches Abby work in the garden. Cornelius hasn’t needed to eat anyone lately and barely gets his lure cake out before someone is there feeding him. I wish I could feed him “early” and have him accept it, but oh well.

Abby then takes on the task of giving Bonnie a bath and playing dolls with her. Where is Miranda you might be wondering??? Well she is still dealing with glitches in her career.

So she spends time working out and then with the director, and Zygo’s ghost as well. She still has some baby weight from Bonnie, and we are hoping she can go to this gig tomorrow.

While Miranda is having the work ‘party’ Abby heads out to use the water slide. She’s got some skills doing it on her feet like this.

Miranda is able to go to work, but is not happy with the state of the new wardrobe guy. Time for another word with the boss, aka Abby, about the state of help she’s dealing with.

Finally in her right outfit Miranda is able to shoot her scenes, and since one involves giving another character what for she puts all her venom into that scene. By the time she has to play the guitar and sing she’s feeling much better about the day.

The gnome coalition is back and apparently having a meeting in the living room….maybe about the clay??? Whatever their reason this means it’s once again HarvestFest.

Miranda and Abby try to make sure the gnomes are comfortable and happy, but one must have said something a little untoward towards Miranda….or maybe she’s just surprised by what topic they are discussing.

After the gnomes had moved outside and were all happy Abby cooked up a Tofurkey grand meal and the family ate together. We should have invited Frank over, but wasn’t thinking about it.

Especially since it also happened to be little Bonnie’s birthday as well. After dinner and a little time Abby make a cake for the heir and helped her blow out the candles.

She joined the scouts and got started right away on her homework, which her mom also came and helped her with. She grew up into the glasses, which is cute.

She gets a bit of a make-over though, and while this picture makes her look unhappy, she looks very cute in my opinion. Bonnie will have to choose between the business and political careers, so she is already starting to look the part. She gets Evil as her first trait, and rolls Whiz Kid for her aspiratoin.

Bonnie gets started right away on working that mental skill and also working her scouts badges. We gotta get her ready for teenhood.

Abby plays chess with her, and then later so does Miranda to get those 3 needed chess games in. We will get through this first milestone today yet.

Once the chess games are over it’s time for stories to be read. Abby once again is the parents in this situation as Miranda is dealing with getting settled in with the new people in charge at the agency and discussing her work.

Miranda has also been practicing her magic. She only knows one spell, but it’s fun to use on fish poachers or litterbugs that come around. Sometimes though Miranda just uses it on anyone walking by.

These were two were quite the pair. Lindsey, as you can see, is angry tonight. On her way into the house she kicked over the back trash bin and then heads out front to grill. Zygo was working on picking up all the trash, but when he took it out back, he couldn’t put it in the bin because it was kicked over. So he got sad and brought it back in the house.

It’s a small family meeting to tell the family that Abby is going away for a couple of days to go to Granite Falls and see about finding more insects. We thought about finding plants, but realized it’s now winter, so they won’t be growing.

So Abby heads out she while she catches a couple of insects the family already had, she is able to catch the 5 fish she needed for her aspiration. We’ll come back in the summer for the plants and insects.

Miranda gets back to work on her magic. We visit the magical realm again and pick up new items, and then she works her potions. She also attempts to fly on the mop, but it isn’t easy going and she just barely hangs on.

Abby has now taken to napping in the money. I do believe it’s time to get Abby a cat. The Boss feels like a title, and a job where she should have one. Especially if she is going to be sleeping in piles of money.

Abby has certainly taken on more of a parenting role with Bonnie lately, but it’s still Miranda she goes to for advice and is good friends with. Still, Abby continues to be a present parent.

Miranda gets the chance to reprise her role in the musical western and preforms well. She didn’t even have an issue with the wardrobe guy this time. She is feeling quite good in her career. (AR: We’d been doing better if it weren’t for the stupid glitch.)

That feels like a good place to end this update as well. We will have more to come, but I hope you enjoyed this latest entry and we should see Bonnie become a teen next time, and will Miranda become the star she wants to be???

Post 5.07 | Rules | Family Tree | Post 5.09

EPIC Tripp: Crossroads – 5.07

Post 5.06 | Rules | Family Tree | Post 5.08

Hello. It’s nice to see you back at the Tripp house! We are zooming along through generation 5 and Frank is about ready to be a YA, but will he actually take over? If you remember last time Abby finally became “The Boss” and that meant we could have more kids.

Generation 5 – Crossroads: Criminal vs Law Enforcement

  • If heir(ess) chooses the Criminal career track
    • Every child born afterwards will need to be given the Evil trait, until a future heir(ess) (generation 9) reaches the top of the secret agent career.
    • Once heir reaches top of criminal track, couples can have as many children as they want, because they’re used to breaking the law anyway.
    • Proceed to Generation 6-b

So the only thing we need to keep going is any child born now needs to get the evil trait. So let’s hope in and see how things are going for the family.

We start with confetti, which can only mean one thing. A new little Tripp is on the way. Now Abby and Miranda are not super young anymore, so both buy and drink a potion of youth to give them time to raise the new little baby.

Kiana: It is restored.

I take it that means this baby you sense is a little girl?

Kiana: Yes

If it’s all the same to you I’m still going to have her eat strawberries left and right.

Miranda tells Abby the news, and this is her face. I’m a little scared of what this means.

Abby: Just that the matriarchy will continue. hahaha

Ok….I mean, I guess.

As promised I start feeding Miranda strawberries whenever she gets hungry. I’m sure you will be sick of them by the end but I am determined to get a little girl this time, regardless of how sure Kiana is.

Cornelius is still fed regularly, and I don’t believe he has had to eat anyone in quite some time. The girls have done a stellar job of keeping up the garden, and both are friends with the bees.

It’s Love Day (which means I was wrong last entry and I have no idea why the horns) and the girls exchange flowers. They will not go on a date because of the glitch with Miranda’s gigs if we travel, so this will have to do.

Frank was sent out to beach comb and he found our missing shell! That is another collection complete. Thank you Frank, because Abby was not finding it and kept getting pinched my a crab or popped on by a bird.

Grandpa Zygo is out and sharing the love day spirit with his grandson. Frank has not had time to find a girlfriend. He barely has met anyone outside of his family. Kiana also is visiting tonight.

The next day is Miranda’s next shooting day. So she heads over and sticks her nose up at just about everyone else on set. Her wife is now the boss and she feels good.

Hair and make-up and done tastefully and then she heads into wardrobe and that’s when her day goes downhill quickly.

This is yet another gig where she is in this dumb costume. She was supposed to be through with these jobs. She gets through her tasks and leaves.

Back at home, with his distant phase going on, Frank takes time to get in touch with his creative trait and spends time in the studio away from everyone else.

We finish our display of shells and place the plaques for the shells and the microscope prints (since one of them is right there) on the wall. The collections are slowly starting to come together.

After having a chat with Miranda where she basically told Abby if she ever had to be in a full body costume like these last two jobs she was not going to be happy, and that anger would be taken out on Abby, Abby decided to take out the canoe they had bought to do some late night fishing.

Before the baby was born Abby took one more quick trip to the jungle to try and find the last fossils we needed. Abby does find the missing mustache fossil, but we are still missing the last jungle specific one.

Back at home, Miranda goes into labor and we meet the newest little Tripp. It is a little girl this time, so the matriarchy can continue, and she is named Bonnie Tripp.

Bonnie is named after the famous Bonnie Parker, the female companion of Clyde Barrow, who together formed the criminal duo Bonnie and Clyde.

Bonnie appears to have dark skin just like Abby, but I have learned not to take too much stalk in babies coloring so we will see who she takes after as she gets older.

Johnny and Belle are out tonight, and Johnny made pancakes then the two watched the weather channel. It’s not the weather for here, however, since this is calling for snow and I’m pretty sure the islands are not planning to see snow as we go into the summer.

Abby, working on completing her Collector aspiration, heads to Sixam using her mothers rocket to gather some rocks/crystals/aliens to see if we can find the things we need.

Once she comes home she bakes up a hamburger cake and it’s time to celebrate Frank’s birthday. It’s been great to have you here Frank, even though you ended up fairly ignored during your teen years! Here’s some money, good luck.

Since it’s summer and baby Bonnie has a few days before she will grow up, the girls take a vacation to Granite Falls to harvest unknown plants, and pick up as many insects as we can. Miranda made her way to the hermit’s hut as well, and even found a will-o-the-wisp.

We have installed a water slide, because, our yard wasn’t full enough already, and the ghosts love it. I think the ghosts have used it more than anyone in the family.

Abby gave a sugar skull offering and went to talk with the celebrator to see if we could get a new skull. Sadly, we did not, but he did get to see pictures of Bonnie and the trip to Granite Falls.

Speaking of Bonnie, this sad sad little girl is Bonnie newly all grown up. I do not remember why she was so sad here, but I think it was because someone was gone.

She got a tiny bit of a make-over, but I left her hair alone. She is adorable and she got the inquisitive trait. I am not sure I’ve had an inquisitive toddler so far. At the very least we haven’t in this challenge.

Miranda starts with the potty training, and Bonnie didn’t want any of it. She was very defiant the whole time, but she did it anyway. She probably realized mom wouldn’t let her up.

Trying to rope her into bed, Bonnie runs outside and starts thinking about something and throwing an tantrum because she is tired. Well if you would let your mom take you to bed, you could sleep!

Miranda finally manages to wrangle little Bonnie into bed and starts reading her a story. She may be mean and evil, but she’s a decent mom for sure.

Miranda has got her archeology skill up enough to try and find the final elements. As luck would have it, Abby swiped a metal that should contain the last element we need, and so Miranda gets started on trying to extract it. Abby has been learning herbalisim to identify all the plants they brought back.

While collecting the harvest for the day Abby manages to complete her Aspiration. She then goes through Mansion Barron and Fabulously Wealthy in quick succession to finally land on Outdoor Enthusiast. In the hopes that she can spend more time in Granite Falls soon.

Miranda is back and work and the make-up artist must have gotten a talking to because he is much more in touch with his job while getting Miranda ready. Miranda felt like she made it clear to Abby she wasn’t going to be a faceless “costumed” character anymore.

So when she gets her wardrobe finished she is so happy to be in this show. She gets to sing, gets to dance, gets to play the guitar and it’s going to go great!

Miranda performs, and takes risks on almost everything. She, unfortunately, failed at the singing, going into a coughing fit in the middle of it. The fact she couldn’t redo it made her vow to talk to Abby about this director.

With that I feel like it’s a good place to leave you. A lot has happened this round and we will see next time if Miranda is successful in getting the director’s head on a platter. Bonnie should be growing up before too much longer into a child and generation 6 will be here before we know it.

Post 5.06 | Rules | Family Tree | Post 5.08